Intro to Unity 3D_Complete Beginners Part 1

Intro to Unity 3D_Complete Beginners Part 1

A brief introduction to Unity 3D [2019.2] Game Engine for absolute beginners [Today].
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s Worldwide Developers Conference as a Mac OS X-exclusive game engine. As of 2018, the engine had been extended to support more than 25 platforms. The engine can be used to create three-dimensional, two-dimensional, virtual reality, and augmented reality games, as well as simulations and other experiences.The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineeringand construction.In the 2010s, Unity Technologies used its game engine to transition into other industries using the real-time 3D platform, including film and automotive.Unity first experimented in filmmaking with Adam, a short film about a robot escaping from prison. Later, Unity partnered with filmmaker Neill Blomkamp, whose Oats Studios used the engine’s tools, including real-time rendering and Cinemachine, to create two computer generated short films, Adam: The Mirror and Adam: The Prophet.At the 2017 Unite Europe conference in Amsterdam, Unity focused on filmmaking with Unity 2017.1’s new Cinemachine tool.In 2018, Disney Television Animation launched three shorts, called Baymax Dreams, that were created using the Unity engine.Automakers use Unity’s technology to create full-scale models of new vehicles in virtual reality, build virtual assembly lines, and train workers.Unity’s engine is used by DeepMind, an Alphabet Inc. company, to train artificial intelligence.Other uses being pursued by Unity Technologies include architecture, engineering, and construction.